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socket.h

/* System-specific socket constants and types.  Generic/4.3 BSD version.
   Copyright (C) 1991,92,1994-1999,2000,2001 Free Software Foundation, Inc.
   This file is part of the GNU C Library.

   The GNU C Library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Lesser General Public
   License as published by the Free Software Foundation; either
   version 2.1 of the License, or (at your option) any later version.

   The GNU C Library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Lesser General Public License for more details.

   You should have received a copy of the GNU Lesser General Public
   License along with the GNU C Library; if not, write to the Free
   Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
   02111-1307 USA.  */

#ifndef __BITS_SOCKET_H
#define __BITS_SOCKET_H 1

#if !defined _SYS_SOCKET_H && !defined _NETINET_IN_H
# error "Never include <bits/socket.h> directly; use <sys/socket.h> instead."
#endif

#include <limits.h>
#include <bits/types.h>

#define     __need_size_t
#include <stddef.h>

/* Type for length arguments in socket calls.  */
#ifndef __socklen_t_defined
typedef __socklen_t socklen_t;
# define __socklen_t_defined
#endif


/* Types of sockets.  */
enum __socket_type
{
  SOCK_STREAM = 1,            /* Sequenced, reliable, connection-based
                           byte streams.  */
#define SOCK_STREAM SOCK_STREAM
  SOCK_DGRAM = 2,       /* Connectionless, unreliable datagrams
                           of fixed maximum length.  */
#define SOCK_DGRAM SOCK_DGRAM
  SOCK_RAW = 3,               /* Raw protocol interface.  */
#define SOCK_RAW SOCK_RAW
  SOCK_RDM = 4,               /* Reliably-delivered messages.  */
#define SOCK_RDM SOCK_RDM
  SOCK_SEQPACKET = 5          /* Sequenced, reliable, connection-based,
                           datagrams of fixed maximum length.  */
#define SOCK_SEQPACKET SOCK_SEQPACKET
};

/* Protocol families.  */
#define     PF_UNSPEC   0     /* Unspecified.  */
#define     PF_LOCAL    1     /* Local to host (pipes and file-domain).  */
#define     PF_UNIX           PF_LOCAL /* Old BSD name for PF_LOCAL.  */
#define     PF_FILE           PF_LOCAL /* POSIX name for PF_LOCAL.  */
#define     PF_INET           2     /* IP protocol family.  */
#define     PF_IMPLINK  3     /* ARPAnet IMP protocol.  */
#define     PF_PUP            4     /* PUP protocols.  */
#define     PF_CHAOS    5     /* MIT Chaos protocols.  */
#define     PF_NS       6     /* Xerox NS protocols.  */
#define     PF_ISO            7     /* ISO protocols.  */
#define     PF_OSI            PF_ISO
#define     PF_ECMA           8     /* ECMA protocols.  */
#define     PF_DATAKIT  9     /* AT&T Datakit protocols.  */
#define     PF_CCITT    10    /* CCITT protocols (X.25 et al).  */
#define     PF_SNA            11    /* IBM SNA protocol.  */
#define     PF_DECnet   12    /* DECnet protocols.  */
#define     PF_DLI            13    /* Direct data link interface.  */
#define     PF_LAT            14    /* DEC Local Area Transport protocol.  */
#define     PF_HYLINK   15    /* NSC Hyperchannel protocol.  */
#define     PF_APPLETALK      16    /* Don't use this.  */
#define     PF_ROUTE    17    /* Internal Routing Protocol.  */
#define     PF_LINK           18    /* Link layer interface.  */
#define     PF_XTP            19    /* eXpress Transfer Protocol (no AF).  */
#define     PF_COIP           20    /* Connection-oriented IP, aka ST II.  */
#define     PF_CNT            21    /* Computer Network Technology.  */
#define PF_RTIP         22    /* Help Identify RTIP packets.  **/
#define     PF_IPX            23    /* Novell Internet Protocol.  */
#define     PF_SIP            24    /* Simple Internet Protocol.  */
#define PF_PIP          25    /* Help Identify PIP packets.  */
#define PF_INET6  26    /* IP version 6.  */
#define     PF_MAX            27

/* Address families.  */
#define     AF_UNSPEC   PF_UNSPEC
#define     AF_LOCAL    PF_LOCAL
#define     AF_UNIX           PF_UNIX
#define     AF_FILE           PF_FILE
#define     AF_INET           PF_INET
#define     AF_IMPLINK  PF_IMPLINK
#define     AF_PUP            PF_PUP
#define     AF_CHAOS    PF_CHAOS
#define     AF_NS       PF_NS
#define     AF_ISO            PF_ISO
#define     AF_OSI            PF_OSI
#define     AF_ECMA           PF_ECMA
#define     AF_DATAKIT  PF_DATAKIT
#define     AF_CCITT    PF_CCITT
#define     AF_SNA            PF_SNA
#define     AF_DECnet   PF_DECnet
#define     AF_DLI            PF_DLI
#define     AF_LAT            PF_LAT
#define     AF_HYLINK   PF_HYLINK
#define     AF_APPLETALK      PF_APPLETALK
#define     AF_ROUTE    PF_ROUTE
#define     AF_LINK           PF_LINK
#define     pseudo_AF_XTP     PF_XTP
#define     AF_COIP           PF_COIP
#define     AF_CNT            PF_CNT
#define pseudo_AF_RTIP  PF_RTIP
#define     AF_IPX            PF_IPX
#define     AF_SIP            PF_SIP
#define pseudo_AF_PIP   PF_PIP
#define AF_INET6  PF_INET6
#define     AF_MAX            PF_MAX


/* Get the definition of the macro to define the common sockaddr members.  */
#include <bits/sockaddr.h>

/* Structure describing a generic socket address.  */
struct sockaddr
  {
    __SOCKADDR_COMMON (sa_);  /* Common data: address family and length.  */
    char sa_data[14];         /* Address data.  */
  };


/* Structure large enough to hold any socket address (with the historical
   exception of AF_UNIX).  We reserve 128 bytes.  */
#if ULONG_MAX > 0xffffffff
# define __ss_aligntype __uint64_t
#else
# define __ss_aligntype __uint32_t
#endif
#define _SS_SIZE  128
#define _SS_PADSIZE     (_SS_SIZE - (2 * sizeof (__ss_aligntype)))

struct sockaddr_storage
  {
    __SOCKADDR_COMMON (ss_);  /* Address family, etc.  */
    __ss_aligntype __ss_align;      /* Force desired alignment.  */
    char __ss_padding[_SS_PADSIZE];
  };


/* Bits in the FLAGS argument to `send', `recv', et al.  */
enum
  {
    MSG_OOB       = 0x01,     /* Process out-of-band data.  */
#define MSG_OOB MSG_OOB
    MSG_PEEK            = 0x02,     /* Peek at incoming messages.  */
#define MSG_PEEK MSG_PEEK
    MSG_DONTROUTE = 0x04,     /* Don't use local routing.  */
#define MSG_DONTROUTE MSG_DONTROUTE
    MSG_EOR       = 0x08,     /* Data completes record.  */
#define MSG_EOR MSG_EOR
    MSG_TRUNC           = 0x10,     /* Data discarded before delivery.  */
#define MSG_TRUNC MSG_TRUNC
    MSG_CTRUNC          = 0x20,     /* Control data lost before delivery.  */
#define MSG_CTRUNC MSG_CTRUNC
    MSG_WAITALL         = 0x40,     /* Wait for full request or error.  */
#define MSG_WAITALL MSG_WAITALL
    MSG_DONTWAIT  = 0x80      /* This message should be nonblocking.  */
#define MSG_DONTWAIT MSG_DONTWAIT
  };


/* Structure describing messages sent by
   `sendmsg' and received by `recvmsg'.  */
struct msghdr
  {
    __ptr_t msg_name;         /* Address to send to/receive from.  */
    socklen_t msg_namelen;    /* Length of address data.  */

    struct iovec *msg_iov;    /* Vector of data to send/receive into.  */
    int msg_iovlen;           /* Number of elements in the vector.  */

    __ptr_t msg_accrights;    /* Access rights information.  */
    socklen_t msg_accrightslen;     /* Length of access rights information.  */

    int msg_flags;            /* Flags in received message.  */
  };


/* Protocol number used to manipulate socket-level options
   with `getsockopt' and `setsockopt'.  */
#define     SOL_SOCKET  0xffff

/* Socket-level options for `getsockopt' and `setsockopt'.  */
enum
  {
    SO_DEBUG = 0x0001,        /* Record debugging information.  */
#define SO_DEBUG SO_DEBUG
    SO_ACCEPTCONN = 0x0002,   /* Accept connections on socket.  */
#define SO_ACCEPTCONN SO_ACCEPTCONN
    SO_REUSEADDR = 0x0004,    /* Allow reuse of local addresses.  */
#define SO_REUSEADDR SO_REUSEADDR
    SO_KEEPALIVE = 0x0008,    /* Keep connections alive and send
                           SIGPIPE when they die.  */
#define SO_KEEPALIVE SO_KEEPALIVE
    SO_DONTROUTE = 0x0010,    /* Don't do local routing.  */
#define SO_DONTROUTE SO_DONTROUTE
    SO_BROADCAST = 0x0020,    /* Allow transmission of
                           broadcast messages.  */
#define SO_BROADCAST SO_BROADCAST
    SO_USELOOPBACK = 0x0040,  /* Use the software loopback to avoid
                           hardware use when possible.  */
#define SO_USELOOPBACK SO_USELOOPBACK
    SO_LINGER = 0x0080,       /* Block on close of a reliable
                           socket to transmit pending data.  */
#define SO_LINGER SO_LINGER
    SO_OOBINLINE = 0x0100,    /* Receive out-of-band data in-band.  */
#define SO_OOBINLINE SO_OOBINLINE
    SO_REUSEPORT = 0x0200,    /* Allow local address and port reuse.  */
#define SO_REUSEPORT SO_REUSEPORT
    SO_SNDBUF = 0x1001,       /* Send buffer size.  */
#define SO_SNDBUF SO_SNDBUF
    SO_RCVBUF = 0x1002,       /* Receive buffer.  */
#define SO_RCVBUF SO_RCVBUF
    SO_SNDLOWAT = 0x1003,     /* Send low-water mark.  */
#define SO_SNDLOWAT SO_SNDLOWAT
    SO_RCVLOWAT = 0x1004,     /* Receive low-water mark.  */
#define SO_RCVLOWAT SO_RCVLOWAT
    SO_SNDTIMEO = 0x1005,     /* Send timeout.  */
#define SO_SNDTIMEO SO_SNDTIMEO
    SO_RCVTIMEO = 0x1006,     /* Receive timeout.  */
#define SO_RCVTIMEO SO_RCVTIMEO
    SO_ERROR = 0x1007,        /* Get and clear error status.  */
#define SO_ERROR SO_ERROR
    SO_STYLE = 0x1008,        /* Get socket connection style.  */
#define SO_STYLE SO_STYLE
    SO_TYPE = SO_STYLE        /* Compatible name for SO_STYLE.  */
#define SO_TYPE SO_TYPE
  };

/* Structure used to manipulate the SO_LINGER option.  */
struct linger
  {
    int l_onoff;        /* Nonzero to linger on close.  */
    int l_linger;       /* Time to linger.  */
  };

#endif      /* bits/socket.h */

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